Starcraft 2 How To
Guide


Hey guys it’s Jim and I want to give you a few ways of approaching terran strategy!

This guide will allow you to discover some fantastic terran strategies and approaches to get things going.

Terran are a human race with buildings that can be moved and deployed very quickly.

The best thing about terran has to be their starting unit which is the marine.

This is the only starting unit that can attack air units, they also have some powerful end game units including the battle cruiser.

The best start for a terran is to look at using their infantry massively, they have very strong infantry being made of the marine, when upgraded can take down air units in mass

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They also have the powerful marauder which can upgrade their shells to slow down enemy units, they require a high amount of micro but they can take on zerglings and zealots by slowing them down.

The Strategies

The terran have loads of strategies you can try out. Using a medivac it’s possible to heal your infantry in a on-going fashion whilst using stim packs that will improve overall fire power.

Take your medivac which you can get from the starport and equip it with marines and marauders. Then get round the rear of your opponents base and place a medivac on their minerals and destroy their SCVs.

Now get them back into the medivac and scoot on out of there to avoid an cavalary. This will save your troops from excess damage

A great approach

A great terran approach is to keep building SCVs until your macro-management if really high. It’s pretty easy with terran as they’ve got fantastic biuld orders.

Then using orbital command you can apply MULE’s to create more minerals or conjure up some more supply for the depots.

Here are my top tips for playing terran.
- Constantly Build SCVs
- Start off with Marines and Marauders
- Try to get to three barracks pumping units
-  Use orbital command early to get an economic advantage using MULEs
- Wall your ramp to keep yourself safe from early attacks

Playing against zerg the most difficult stage is getting passed the initial zergling rush, if they do not rush then you can wall your ramp in, harass with reapers and potentially hellions and try to get the advantage on your enemy.

This will help to slowly creep in front of your enemy economy wise and then strike down with a superior force upon their door step, be careful against banelings as they can destroy your infantry

Vs Protoss

Just as strong against terran is protoss. Once again get your ramp walled, then hit them hard and fast to prevent their awesome air units coming into play.

I hope you enjoyed this guide and we will be providing you with more quick guides in the future

Jim- Heading back to the Field

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